Amazeing

2014
3 weeks
C#
3100

Amazeing uses the Unity3D engine and it supports the Oculus Rift - DevKit2 with its current SDK 0.5.0.1. Three additional people were involved in the project:

Amazeing was developed for the Von der Idee zum Produkt (From Idea to Product) workshop at the Technical University of Munich. Our task was to create a game for a target audience of people that are 50 years and older. The prototype itself was just a small part of the workshop which consisted of six different stages: Understand, observe, define point of view, ideate, prototype, test.

The game features the generation of perfect procedurally generated 2D and 3D mazes. Finding the maze center is the only goal. This gets more and more difficult as the maze size grows with each passed maze. As if this was not enough the maze can be additionally scrambled by moving cells or even rotating whole rows or columns. Players can manipulate the maze with an interactive hologram map.

Download and try the game!

Requirements:
+ DirectX 11 compatible graphics card
Recommended:
+ Oculus Rift DevKit 2
+ Gamepad (e.g. Xbox 360 controller)